AI Insights · Timothy · April 2022
Top 5 Anime Games Performance in Austria, Q1 2022
In Q1 2022, the top 5 anime games in Austria showed varied performance trends in terms of weekly downloads, revenue, and active users on a unified platform.
The first quarter of 2022 saw varied performance trends among the top 5 anime games in Austria on a unified platform. The data from Sensor Tower highlights the weekly downloads, revenue, and active users for these popular titles.
DRAGON BALL Z DOKKAN BATTLE showed a fluctuating revenue pattern, peaking at around $27K in the first week of January and ending the quarter with approximately $17.5K in the last week of March. Weekly downloads ranged from a high of 266 in the last week of December to a low of 93 in late March. Active users saw a slight decrease from 3.2K at the beginning of the quarter to about 2.7K by the end.
DRAGON BALL LEGENDS experienced notable revenue fluctuations, with the highest weekly revenue of approximately $34K at the end of December and a low of around $2.3K in early February. Downloads were more stable, peaking at 715 in the first week of January and reaching 601 by the end of March. The game maintained a consistent user base, with active users ranging from about 5.6K to 6.1K throughout the quarter.
ONE PIECE TREASURE CRUISE had a steady decline in revenue, starting from $25.7K in the last week of December and dropping to roughly $4.3K by the end of March. Weekly downloads were relatively stable, averaging around 100 downloads per week. Active users saw a slight decrease from 1.2K to approximately 1K over the quarter.
The Seven Deadly Sins showed a varied revenue trend, peaking at about $14.3K in early January and ending the quarter with around $3K. Downloads fluctuated, starting at 149 in late December and dropping to 103 by the end of March. Active users remained relatively steady, ranging between 2.6K and 3.1K throughout the quarter.
Yu-Gi-Oh! Duel Links had a mixed revenue performance, with the highest revenue of $10.3K in the second week of January and dropping to approximately $3.8K by the end of March. Weekly downloads saw a peak of 427 in late February, with a low of 168 in the last week of March. Active users remained consistent, fluctuating between 2.8K and 3.4K throughout the quarter.
For more detailed insights into the performance of these apps, visit Sensor Tower.